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The Omega Syndrome is an old school computer role playing
game similar to Fallout, with a story inspired by the X-Files
television series and the Roswell Incident.
Character creation starts with adjusting strength, perception,
endurance, intelligence, agility, and luck. You can Tag four
skills: guns, laser weapons, melee, throwing weapons. Not
only can you target the bad guys, you can be poisoned, radiated,
and receive damage to left and right arms and legs. Your armor
class improves when you buy leather jackets or opt for Kevlar
armor. The higher you level or improve your specific skills,
the higher your critical chance to hit. You can also equip
yourself with gas masks, drink health or poison concoctions
to become resistant/repair health, poison, radiation, gas
inhalation, gas contact and electrified damage. Melee weapons
include a bat, crowbar and of course fists. Projectile weapons
include a 9mm (WP, FMJ) handgun, 7.62 rifle, crossbow, and
laser pistol.
Turn-based combat is similar to Jagged Alliance where each
player takes their turn attacking. All members of the party
have the ability for targeting eyes head, torso, either right
or left arm/legs, and groan. A hit to the eyes can cause enemy
blindness, henceforth, the enemy fire wildly, unable to target
you again. The 800 by 600 graphics fall between Jagged Alliance
1 and Fallout. There is only a single interface for both exploring
and combat, yet it contains all necessary information. Trading
in stores or with people you meet is also possible and necessary
to complete your objectives. Money and ammo are scarce so
use melee weapons to begin with; you can always heal your
team, merely by resting between battles.
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